Game of Haras for Hearyth

Contributed by Arun Jalali Ji as addendum to my post Playing an ancient game with Haar’e. Learnt some new terms thanks to this write-up.

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Shivratri (Hearth) is still some days away; time passé preparation for the festivity needs to be honed up now. Presenting the most beautiful childhood game “Hara” (Kodia)

Most of us may be comfortably remembering the rules for playing (SOP) for this indoor game, but re- narrating the same is my personal fun.

PLAYED BY: 2 OR MORE (age group 4 Years or more)

SOP:
Usually this game is played as part of celebrations of ‘Hearth’. Players gather at a common place (Indoor), sit of a level floor mostly in a circular fashion. Each player brings with him or her several Chaaks of Haras (4 PCS = 1 CHAAK).

OBJECTIVE: An interesting and skillful game
All the players compete individually in an attempt to win others Haras without losing his or her own. The Game being random in nature, luck plays a crucial role, in a winner’s performance. The skill of laying the Hara’s on the floor is imperative and players are required to vary the speed and the intensity of the throw of the haras depending upon the size and quantity of the haras in his/her hand. Laying a “Quinn” requires extensive practice sessions.

TOSS or Bazz to decide who gets to play first.

To decide the first player (or the First mover advantage) every participant is required to contribute 1 hara, that would be collected and tossed up as a bunch by any willing player. Hara’s that face upwards (post landing on ground) are shortlisted. With multiple eliminations (quinn’s occurrences) the first player is determined. To Gain an edge player often seeks to offer customized botul-hara (tossing hara is known as “Botul” in local dialect)
Players usually treasure these customized pieces (royally preserved) for future use. Young participants sometimes are helped by guardians for safe custody of these precious entities.

Some of the most sought after botul’s are as below. (Let us recollect these):

  1. Khor 
  2. Poshnoor
  3. Krand
  4. Monjutu

Khor: it has a coarse ,dirty surface , lending it rough looks.
Poshnoor: the beautiful yellow flowery looks
Krand: it is like a hara that is dissected it is flat on both sides.
Monjutu: the word monjut is derived from a specific nose structure which is somewhat raised up nostrils.
Gausanol (  the toilet outlet pipe)

To begin THE GAME
The “first mover” collects 1 Chaak (set of 4 haras) from each participant, he then holds these in one hand*, 1 spins his hand and throws them so as the pieces land of floor in a small area ( about four sq feet of spread) with the aim that the base of Hara face upward (upon resting on floor) to cause any of the following (random) results:

RESULTS:


RESULTS ARE INTERPRETED AS BELOW

1) 1 HARA (only), facing Upward – called as “QUIN” is like hitting a Jackpot – You WIN ALL

2) All expect 1 HARA facing Upwards – also a “QUIN” and is another form of jackpot – You WIN ALL

3) 2,4,6, 8,10… HARAs facing Upward-NO WIN, right to roll goes to person sitting next in clockwise.

4) 5,7,9,11…. HARAs facing Upwards – YOU WIN but only those pieces that face upwards and right to roll goes to person sitting next in clockwise 


5) 3 HARAs facing Upwards – a case called Ali Baba’s ‘TUL-TREY‘, NO WIN + EMBARRASSMENT

Game rolls on…with fresh contributions… (before that even last 2 HARAS have to be won)

* The player has a choice to replace any of the hara with an alternate one (smaller or bigger size) from one’s own stock, usually this options is resorted to enhance the prospect of a “Quinn”

AVAILABILITY OF HARAS FOR SHIVRATRI :
Hara’s are easily available near many temple premises, and all Teerath Ssthanas. Mumbaikar’s living close to Juhu beach can choose to help the needy friends Alternatively re united friends having access to jyotirling sites can also help in procurement.


TO ENHANCE THE FUN
1) Wear the long phiran having deep pockets for storing lots of haras and listen to the mystical “notes” of haras as you move with these.
2) Invite all you friends and relations to play the game. This game was designed for Joint families / habitat styles.

With kind regards

Arun Jalali


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Previous contribution by Arun Jalali Ji

You might also like to check out his website about Vidhya Bhawan School

Playing an ancient game with Haar’e

She walked away from the dark crowded room that was drowning in screams of game induced frenzy. Shivratri was days away and people of the house had already been playing the game for weeks now. In the room on the third floor, young boys were standing in the outer circle as the old men in center rolled shells and prayed for luck. The legend, the old man of the house, much to the amusement of the young and learning, was rolling a big hand of Cowries. It was a win all-lose all situation. The old man filled both his hands with Cowries, without giving the shells a shake, even though his big hand could still easy manage it, with an easy flick action he threw the shells down on the floor. As the shells rolled, tossed and turned on the smooth mud floor, old man bent his head down, he was  going to lose, his experience told him that much, rest what he did was all instinct, his eyes locked onto a shell, still rolling- but it was going to be a Slit, he needed a Mount for Quin, old man’s will dropped down on the shell, sitting on his two feet like a giant bird, he put his mouth near the shell that had almost stopped in a Slit and screamed his lungs out. He screamed out the words, his war-cry: Cht’ye Pat’e Tekri Astin’da.
Like a miracle, the shell turned, one more time. A Mount. It was Quin complete. He won. Wild celebrations broke out. Cht’ye Pat’e Tekri Astin’daCht’ye Pat’e Tekri Astin’da. Most of the old onlookers had a look of astonishment, the old timers were still astonished by this trick. They would have wanted to discuss if it was fair play. But the young saw it as a fete, a miraculous win. They were screaming with joy.

The young bride walked away from the dark crowded room that was drowning in screams of this game induced frenzy. She heard the young singing a strange song. She had her own song to sing. And old song. She walked to the big window, took in the sight, it was still a new sight, this was going to be her new house and new family, the house was old, its mores still older. She looked down to the street, the sight of her on the window had already started a motion down on the street. Young kids of the neighborhood, poor old urchins, all Muslims were gathering. She smiled. She reached for the inside of the fancy little bag that she was carrying in her one hand. She took out Haar’e from the bag that she had brought with her from her father’s house, a bagful of Haar’e just for this day. She filled her hand with Haar’e and started to throw them down on the street. They say in the old days these shells were the currency, the money. While she showered Haar’e down on the street and onto the lapping crowd of little boys, she sang:

Baz’e Chek’e Haar’e Ma’e
Yus Tul’e
Tsu’e Pa’helwaan

For the Eagles
I sprinkle these Cowries
The one who picks them
the one be a strong man

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How to Play with Haar’e/ Haran Gindun

Objective: Take all the shells of your opponents.

Number of players: No limit.

Start: At the start all players contribute a fixed number of shells (usually four) each to form a pool of playable shells for the round. The unit that each player contributes is known as Tchakh. When the playable shells are finished each player again contributes his share of Tchakh till he or she can no longer offer any and hence is out of the game.

First turn: To decide who will throw first a special throw of shells is arranged. Each player contributes a special, uniquely identifiable shell, say a shell with a broken edge or a hole. This shell is known as Botul. To decide who will go first, players take turns to roll the collected Botuls. You win the right to go first if your Botul stands out. The entire game is about shells standing out. A stand out would typically mean that all the other shells are in Mount state and your shell is in Slit state or vice versa.

In the scenario presented in the above image we can say that the owner of the shell with the hole can go first. his Botul won. The next turn may be decided in the same way or you can choose to have turns clockwise or anti-clockwise.

Each Botul is returned to its respective owner. And the play begins.

Play: Each player takes turns to roll the shells.

There is no particular way to throw the shells, only rule is do not obviously turn the shell for your benefit.

The outcome of the each turn, whether you won or won nothing, is based how the shells turned, whether you turned a certain number of shells to Mount state or Slit state.

In the above scenario the player rolling the shells got one shell in Slit state and rest all in Mount State. This is the best possible scenario. It is known a Quin. The scenario in which one shell is in Mount State and all the rest are in Slit state is also a Quin. The player wins all the shells on the floor. In this case eight shells. Other players pool more shells based on the pre-decided quantity of Tchakh. The turn of the winner continues and the the game continues. If the player had turned one more shell to Slit, he could have only picked two shells.

In the above scenario the player threw a dud, all the shells are in Mount state. This is known a Tsooyt.

The above scenario is also a Tsooyt as all the shells turned Slit.

In case of Tsooyt the player does not get to pick up any shells from the floor and the turn passes onto the next player.

In the above scenario player got three eyes or To’l Tr’y – three slits. The player loses. If it had been four Slits, he could have picked four shells and the turn (Baaz in Kashmiri or Baazi in Hindustani ) would have shifted to the next player.

Another To’l Tr’y scenario. Three Mounts and rest are Slits. One more mount and he could have picked four shells. And so the game goes one until everyone else has lost all his shells and you are sitting on a huge pile of shells.

In this way, a good game of Haar’e is played and enjoyed.

Also, if one finds the rules too tough to follow, or if one is looking for some simple fun with Shells. One can also play with them like this:

Hit the Shell to claim it.

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Vinayak Razdan is a Game Developer.

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